2/28/2024 0 Comments Serious sam first encounterRevolution is powered by an updated Serious Engine 1 featuring all-new advanced graphics shader support, full 64-bit compatibility, and Steamworks integration. On top of everything available in Serious Sam Classics, Serious Sam Classics: Revolution includes additional enemies and 8 brand new campaign maps, including an epic new boss you can scrap with. The game started to be redesigned by Alligator Pit, an indie development team made of Serious Sam fans with support from Croteam, but it was “on ice” for a while due to life happening to Alligator Pit team, so recently Croteam took over the EA development and made it to the finish line. I think the mathematically "correct" 16:9 plr_fFOV is 106.26, but that seems just a bit fish-eyed to me, so tweak to your liking.probably anywhere from 102 - 108.Serious Sam Classics: Revolution is a unified version of the Croteam's original Serious Sam Classic: The First Encounter and Serious Sam Classic: The Second Encounter experiences. Persistent extern user INDEX gap_iRefreshRate=(INDEX)120 Īlso, "Sharp Turning" = On, in the options fixes horrible mouse lag. Persistent extern user FLOAT gfx_fEnvParticlesRange=(FLOAT)1.1 Persistent extern user FLOAT gfx_fEnvParticlesDensity=(FLOAT)0.9 Persistent extern user FLOAT hud_fScaling=(FLOAT)0.5 Persistent extern user FLOAT hud_fCrosshairRatio=(FLOAT)0.7 Persistent extern user FLOAT hud_fCrosshairScale=(FLOAT)0.5 Persistent extern user INDEX hud_bCrosshairColoring=(INDEX)1 Persistent extern user INDEX hud_bCrosshairFixed=(INDEX)1 Persistent extern user FLOAT plr_fFOV=(FLOAT)104 Persistent extern INDEX sam_iScreenSizeJ=(INDEX)1080 Persistent extern INDEX sam_iScreenSizeI=(INDEX)1920 Here's my list of most important settings/fixes: More info to go with this is ".\Scripts\Game_startup.ini" is like the old "autoexec.cfg" from the old Quake engines and any commands in it are executed at every game launch. Wishmaster777: Since both games use the same engine, this instruction works for both games. I've attached a couple of comparison screenshots with GOG on the top/left, and Steam on the bottom/right. Another thing that Steam fixes is the editors, which used to simply crash on 64-bit systems. Steam replaces that with 333networks, which is a replacement server that can be used with most GameSpy games. Now you could get that advantage by playing the Steam version in widescreen (which, I guess is a downside of this fix :-)Īdditionally, the old version relied on GameSpy for the multiplayer server list, which died in 2014. I think this was done to prevent people from having competitive advantage by playing with plr_fFOV=160. You could also "fix" this in the old version by adjusting the FOV with plr_fFOV command, but there's a caveat: when playing scorematch/fragmatch multiplayer, the plr_fFOV command is ignored, and the game acts as if it's set to 90. The Steam version fixes this by changing the FOV scaling to Hor+, which is the exact opposite (vertical FOV is fixed, horizontal FOV is adjustable). This makes the game feel "zoomed-in" in 16:9. This technique is called Vert-, and it was used in many games from that time period. This means that as your aspect ratio increases (becomes more wide), the vertical FOV gets narrower. The GOG/Retail version keeps horizontal FOV fixed, while adjusting the vertical FOV to match the aspect ratio. You can set the resolution manually in either version by editing PersistentSymbols.ini, but this creates problems with FOV. The Steam version fixes this by adding an aspect ratio selector: you can select 16:9, and the widescreen resolutions become available to you. The original game only allows you to select 4:3 (and 5:4, I think) resolutions in the settings. Steam has an update to Serious Sam "Classic" (the original games), which fixes widescreen resolutions. You could consider them separate games in the series. They have different textures, different models, different engine, even different level design in some places. Alright, so Serious Sam HD TFE/TSE are remakes of the original games. If theyx don't reply I will try different contact possibilities as well. However so far I did not speak to the devs. MarkoH01: So the classic version on Steam also is HD?Īpparently it is - the people on discord just confirmed it.
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